« April 2006 | Main | June 2006 »

Monday, May 22, 2006

Best E3 IP

Various online game sites are coming out with their Best of E3 round-ups, and I just finished reading IGN's, where Prey was nominated in two categories, Best FPS and Most Innovative Design (rightfully losing to the Wiimote).  Not bad, especially since we only showed the weakest facet of the game, multiplayer.  But, this is not to point of this little rant.

One thing I noticed -- it was hard not to! -- is that practically every category winner was an original IP.  Not including sports categories, there was just one licensed game that won a major category: Age of Conan won "Best Persistent World Game" (with the other nominations being original titles).  Real quick, a clarification on what I mean by "original game": A game representation an IP (or brand) that was first developed for the video game market.

Looking at the other major categories, we see that IGN gave "Best Action Game" to Assassin's Creed (both runner-ups were also originals).  In the "Best FPS" category, all nominations, and of course the winner therefore, were originals.  Same for these categories: "Best Adventure Game," "Best Platformer," and "Best Puzzle Game." "Best Multiplayer Game" went to Gears of War, an original IP (although indistinguishable from Unreal universe, but hey, we can ignore this as Unreal is also original).  "Best RPG" is owned by Bioshock (original) and the runner-up went to another original IP, Mass Effect.  "Technical Excellence" meet Spore.  "Best Music Game," hello Guitar Hero 2.  And whaddaya know, "Game of the Show," say hello, Bioshock.  Oh, with the three runner-ups all being original too, Mass Effect, Super Mario Galaxy, and Spore.

Gee, where's all the licensed games that are suppose to "rock our world" like an Infogrames promotional song?  Whomever signed the go ahead for Lord of the Rings Online surely thought they had signed pure gold, no?  I mean, those movies were bigger than big, and so just Like The Matrix Online, LOTR Online is a sure bet.  Right?

And then the most read book since the Bible, the Da Vinci Code, with its own movie timed perfectly with the game's release, and yet the game is no where to be seen.  What's up with that?

Star Trek Legacy anyone?  Anywhere?  Scotty, can you hear me?  Oh, and what about Scarface, with one of the most elaborate theater set-ups at E3.  Seriously.  They made you climb stairs to see the demo, just like the stairs in the film.  How cool is that!  Not cool enough to get anyone to care about this game, apparently.

Nope, at E3, the buzz was always about original games, like Supreme Commander, Stranglehold, Lost Planet, Crysis, Redsteel, Company of Heroes, Splinter Cell, Dead Rising, Zelda, the WoW expansion, Quake Wars, and all of those IGN award winners and nominees.

Is it any wonder that publishers are all making announcements that they're shifting focus a little more toward original IPs.  Sure, they're a little slow at catching on to trends that have been stunningly obvious for 10+ years, but I still give them a little credit...better later than never.  The problem now is that they won't shift enough in the direction of original IP -- their mix should never be more than 20% licenses (not including sports and kids licenses).  But, I get the impression they will still rely far too much on Hollywood to supply them with ideas because, let's face it, it's easier to license ideas than to spawn a creative thought on your own.

Sunday, May 14, 2006

Brand new brands & E3 '06

Just back from E3.  While I was gone The Hollywood Reporter ran this interview with me, where I discuss why our industry would be better off making original brands, versus turning to licenses so darn often, as if we do not have a creative mind of our own.

In the interview I was asked:

THR: What about "King Kong?" That did well as both a movie and game.

Miller: If you release a licensed game when the movie comes out, you'll probably do okay because you have that synergy working for you. That's why the "Enter The Matrix" game worked even though it was rated really low by the game reviewers. But when you do that, you can run into other problems because you're trying to rush the game out which usually results in a lower-quality game. UbiSoft really pulled off a miracle with "King Kong" and made a decent game around it. But those are few and far between.

I didn't add that if it weren't for the synergistic release with the mega-anticipated movie, I wouldn't have bothered with the Kong license.  And I would not expect further Kong games to do well.  (And yeah, Kong is dead, but if the license had inherent value to the game industry, you could easily have Son of Kong or whatever.)

While here, E3 thoughts.  Here's what I wrote in another forum:

Supreme Commander looked sweet.  Might be the game that gets me RTS'n again.

Saw the trailer for Resistance: Fall of Man (typical dumb name, like Halo: Combat Evolved) and I love the idea, and the brief look of the game I saw.  Hard to believe this is coming from Insomniac.

Saw the Turok demo, and WTF?  It was a 3 minute slide show!  Doesn't even star a Native American -- they've gone the nameless soldier route.  Guaranteed failure.

Overall impressions.  There are a LOT of games that I would not have green-lit.  A lot of followers, rather that leaders out there.  A lot of clueless publishers thinking their little me-too game with a few changes here and there are going to carry the day.  Um... no.  Money down the drain.  And way too many fantasy MMOs with interfaces that pretty much clone WoW's!

Eidos is one big failure of a publisher.  Saw several of their lackluster games at the Nvidia booth, and they all looked last generation.  The generically named Rouge Trooper is a big loser.  Tomb Raider looked like a big pile of meh (yeah, I know it's been out, but been too busy to see it).  And Hitman needs to be "Quickly Executed," because no one cares.  The Eidos games were being played by Eidos reps only, as the world walked by.  Oh how far Lara has fallen.  And deservedly so given the lack of innovation.

Bioshock looks beautiful, but a little too slow paced for my liking.  I'm sure it'll be a System Shock sized hit, though.  Which is basically a mild hit, not a mega-hit.

Good grief the Japanese can't name a game to save their lives.  Everything comes right out of the Official Manual of Generic Fantasy Words Names, like Dynasty, Final, Shadow, Dark, Legend, Sword, on and on and endlessly on.  They're not the only game name lamers -- there are so many poorly named games at the show I laughed out loud more than a few times.

Didn't see Gears of War, but heard good things.  Overall, was not an impressive E3 as far as finding unknown nuggets.  All the top candidates going in emerged unscathed by surprises.

Oh, and heard a LOT of negative comments about the Wii controller from developers who messed with it.  Be very worried, Nintendo.  Didn't get to see it myself because I didn't have 2+ hours to wait in line.  What a dumb way to run a booth, meanwhile the open booths of Sony and Microsoft I explored fully.

My Photo

Recent reads

  • : The Little Book That Beats the Market

    The Little Book That Beats the Market
    I've totally revised my investment strategy on this once-in-a-lifetime investment book. Very quick read, as it gets right to the point. (*****)

  • : The One Percent Doctrine

    The One Percent Doctrine
    Superb book on the policies that lead us to the current Iraq war. Two words: Blame Cheney! (Well, and Bush too, but he's not the linchpin.) (*****)

  • : Brands & Gaming

    Brands & Gaming
    Mostly inconsequential book that doesn't really explain HOW to make a successful game brand. Instead, it focuses on marketing for game brands. (***)

  • : Cleopatra's Nose: Essays on the Unexpected

    Cleopatra's Nose: Essays on the Unexpected
    Truly wonderful book, mostly dealing with history, by one of my all-time favorite writers. The final chapters, written in 1995, give a clear reason why America should not be in Iraq, if you read the underlying message. (*****)

  • : Myth & the Movies

    Myth & the Movies
    Great study of a wide range of hit movies, using The Hero's Journey as a measuring stick. Very useful for game developers. (****)

  • : Kitchen Confidential

    Kitchen Confidential
    This chef is clearly in love with his writing, but the fact that he's a non-innovative, hack chef makes this book less insightful than I was hoping. Still, a fun read. (***)

  • : See No Evil

    See No Evil
    I do not list 2-star or lower books here, and this book almost didn't make the cut. A somewhat unexciting behind-the-scenes look at the life of a CIA field agent working against terrorism. The book's title is spot on. (***)

  • : The Discoverers

    The Discoverers
    Love books like this, that offer deep insights into the growth of science throughout history, and giving a foundation of context that makes it all the more incredible that certain people were able to rise above their time. (*****)

  • : Disney War

    Disney War
    I started reading this and simply could not stop. A brilliant behind-the-scenes account of the mistakes even renowned CEOs make, and the steps they'll take to control their empire, even against the good of shareholders. (*****)

  • : The Hundred-Year Lie: How Food and Medicine Are Destroying Your Health

    The Hundred-Year Lie: How Food and Medicine Are Destroying Your Health
    Do not read this book if you prefer to believe that the government actually gives a poop about your well being. (*****)

  • : From Reel to Deal

    From Reel to Deal
    Subtitled, "Everything You Need to Create a Successful Independent Film." And much of it applied to the game industry. A revealing look at the true machinery of movie making. (****)

  • : The Great Bridge: The Epic Story of the Building of the Brooklyn Bridge

    The Great Bridge: The Epic Story of the Building of the Brooklyn Bridge
    The building of world's most technological structure for its time, against pitfalls, deaths and political intrigue. An amazing tale, told amazingly well. (*****)

  • Richard Feynman: What Do You Care What Other People Think?

    Richard Feynman: What Do You Care What Other People Think?
    My first book by Feymann will not be my last. A champion of common sense and insightful thought, Feymann's story-telling about life's events is riveting. (*****)

  • : Marketing Warfare

    Marketing Warfare
    A revised re-release of one of the all-time best marketing books. Only bother reading this is you care about running a successful company. (*****)

  • : YOU: The Owner's Manual

    YOU: The Owner's Manual
    Another good overview of way to protect your health in the long run. It's all about prevention, rather than hoping medicine can fix us when we're broken (i.e. heart disease or cancer). (****)

  • : The Universe in a Single Atom

    The Universe in a Single Atom
    Perfectly subtitled, "The Convergence of Science and Spirituality." Buddhism meets relativity, and believe it or not, there's a lot of common ground. (****)

  • : See Spot Live Longer

    See Spot Live Longer
    Feeding your dog at least 65% protein? Most likely not, as all dry dog foods (and most canned, too) absolutely suck and have less than 30% protein. And that is seriously hurting your dog's health in the long run. (****)

  • : 17 Lies That Are Holding You Back and the Truth That Will Set You Free

    17 Lies That Are Holding You Back and the Truth That Will Set You Free
    Anyone who needs motivation to make something of their life -- we only get one chance, after all! -- MUST read this book. (*****)

  • : Ultrametabolism

    Ultrametabolism
    Perfect follow up to Ultraprevention. Health is at least 80% diet related--nearly all of us have the potential to live to at least 90, if we just eat better. (****)

  • : How to Tell a Story

    How to Tell a Story
    Great overview of story creation, especially from the point of view of making a compelling stories, with essential hooks. (****)

All-Time Best