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Monday, January 23, 2006

Comments

Nabil

I'm not sure I agree with your market assessment. More and more in forums and the blogosphere, I'm seeing frustration and disappointment with Microsoft and Sony's offerings, citing consumer cost, lack of "It" games, and delays/shortages. While the graphics have improved, the gameplay is for all intents and purposes the same, which makes it hard for a lot of consumers to justify the $400-500 price tag.

Conversely, I'm seeing a lot of people genuinely excited about the Revolution, because it offers them something actually new in terms of gameplay, plus at least rumor of a lower price point (the highest rumored price I've seen is $300, with usual estimates being $200-250... compare that with an average estimated price of a PS3 at $500 with rumors going as high as $700).

Put simply, shinier graphics isn't enough to justify the additional cost of the new console. As CounterStrike showed, if the graphics are "good enough", the focus returns to where it should be: the gameplay. Another example of where gameplay was more important than graphics: DS vs PSP.

Good to see you back! You post, I'll read. :)

Marek

Sad to see you don't recognize the sales potential of the Revolution, especially considering how much you know about differentiation and other marketing principles. What are your thoughts on the "blue ocean" approach Reggie Fils-Aimes has mentioned a couple of times?

I wonder why many of the western FPS makers seem to be so skeptical of the Revolution (e.g. Epic Games) when the interface would work especially great with FPSes, and they should be pioneering the genre on that platform. I guess if they don't, Ubisoft will.

YicklePigeon

Ok first point: E3 and the newly formed rules and regulations.

I actually agree, although I did enjoy looking at Joe Siegler's E3 photo collections and various other website collections of booth babe pictures. Guess all those models will be out of work eh?

On a more serious note, perhaps general E3 coverage will be something 8 year olds and above could read/watch without much in the way of objections.

---

Moving onto the second point: Consoles.

I've never touched any of the three mentioned and frankly, I don't care to - if the Revolution crashes and burns (or otherwise) doesn't effect me so *shrugs*.

---

Final point raised: I must admit, I didn't play WoW for very long, but long enough for me to become somewhat bored. I became bored of City of Heroes too, I'd gotten to about level 27 with my main character...but I'd pretty much been to all the areas (thanks to having friends with high level characters to team up with) and the stories aren't *that* entertaining either.

The problem, I find (at least with CoH), is that there doesn't seem to be any CoHesion (pun intended) for all the various missions - I don't feel as if I'm part of this great war against evil but rather this game character killing off every enemy every time and doing part-time delivery work when I've nothing better to do. Bleh.

Maybe it's just because I've always preferred games with a strong narrative? Or perhaps I've simply gotten older in the gaming-sense?

Oh well, no matter, glad to see ye back anyway - I did keep checking my RSS feed for new stuff :)

Regards,

Yickle.

Jeffool

Glad to see you're still around and hope you feel inspired to blog more. (On Games journalism maybe? You're in the position to have been on every side of their opinion.)

Game Producer

Yeh, glad to see new post appearing on this site. Hopefully you write here more - it's always a pleasure to get some inside info from an experienced guy.

btw - for some reason that Pray link did not work for me... could be temporary, but it didn't.

Regards

Charles E. Hardwidge

Nice to see you're still alive, Scott. I had a gut feeling you'd take a break, if for no other reason the last few topics dug pretty deep and it takes time to process.

On the subject of next-generation consoles. I think, the Sony PS3 is the product of many ideas that were formulated over 20 years ago, with the Inmos Transputer. I'm disappointed that many commentators haven't clicked to this, or thought through the ramifications. They just seem to live from press release to press release, and aren't able to formulate an insightful opinion of their own.

I'm not persuaded the X-Box 360 will compete with the PS3 to the level you're suggesting. Not only is the PS3 a competitive platform, it's potential is wider and deeper. I'm fairly certain there's going to be a few surprises and shocks in store, if my understanding of the thinking behind its design is correct. Ken Kutagari is delivering close to what I'd design, and I know what I'd do next.

As if anyone cares…

Brian Layman

Boy, long time no read! Welcome back!

Your insights on the whys and wherefores of game development are always enlightening to those of us that are ever tempted to take the plunge.

Mark Hanna

Good to have you back Scott. In all honesty, I'm looking forward to seeing how the crowds react to Nintendos new system. You never know how the public will embrace innovation.. Psychonauts failed sales wise; while not necessarily innovative, but was different. I don't see Nintendo EVER failing in the asian territories and IF they manage to capture western society that would put them in a league of their own.. maybe even win this "next-gen" console "war".

Evan Erwin

Welcome back Scott, it's great to see you writing again.

Scott Miller

Psychonauts failed sales wise; while not necessarily innovative, but was different.

Mark, being different is a wonderful key to success, but so is being compelling. For some reason, games tagged as "adventure games" just do not seem to have a strong draw. Unfair or not, it is what is.


I'm not persuaded the X-Box 360 will compete with the PS3 to the level you're suggesting.

Charles, I still think that Microsoft is making a strategic business mistake by being in the console market. And so far, they've lost nearly a billion a year since their entry five years ago -- an amount that would bury most Fortune 500 companies. (BTW, this is not a new opinion...I wrote in my ".plan" file in 1999 that the Xbox was a business mistake and would backfire.) At issue is that MSoft is not an entertainment company, and by trying to get into this market it divides the company's management and resource focus, making them more susceptible to being hurt by competitors like Google. Meanwhile, Sony is perfectly positioned as a console company because their natural background is consumer electronics and entertainment. So, I still believe that as the console generation wars continue, Sony will prevail, despite giving MSoft hope this particular generation. But, I do think MSoft has a chance to gain ground this cycle because of the two reasons stated above, plus I think that Nintendo shot their own foot off with the Gamecube, which was positioned too much as a children's system.


Sad to see you don't recognize the sales potential of the Revolution...

Marek, it's more that I have little faith in Nintendo's management to right their ship. They need to establish a compelling image for the Revolution, and rise above the kiddie image they currently have. Mario is cool and all, but it doesn't win the older audience like GTA and Halo.

Finally, our webserver crashed last night, but it's now back up and the links should work.

Stewart Quade

For one you don't go on to explain your reasoning towards thinking this will be Nintendo's last console. It's kind of funny where people think Nintendo is dying and have been saying this mantra since 1996 even though in 2005 their hardware and software actually made profit, where as Microsoft lost money per console during the XBox generation, and while Sony's game divisions make money, it goes towards the other divisions within Sony which are currently bankrupt. I also don't see a company dying out which has been around since 1889, and clearly makes more than a company such as 3D realms.

As a 27 year old male, husband, father, and gamer. I highly look forward to the Nintendo Revolution. More importantly the possibilities of the control scheme with a FPS. Duke Nukem Forever...wink...wink...

Maybe Scott, or shall I call you Mr. Miller should stop waiting for Microsoft to send you a 360 dev kit, and maybe request a development kit from Nintendo? Mark Rein took up the offer to do so. Maybe you would change your opinion to where Nintendo is headed next-gen with their machine? Maybe Duke Nukem Forever would change the way we think about FPS's? Would be a hell of time using that controller, and Nintendo's wifi strategy making it easier, and more affordable for gamers to go online, would draw alot of DukeMatchers.

Or possibly not even developing a new I.P., maybe just porting old Apogee games via the Virtual Console....

But I don't want to sit here and tell you how to do your job. Which I am aware is what I'm doing. But also I'm just trying to get some points across.

Trust these words. Thinking Nintendo Revolution will be a disaster and/or Nintendo's last console, is probably a huge mistake.

Robert Howarth

Maybe by the time the PS3 is released, there will be actual 360s on store shelves. I dunno! I just know that I'm going to pre-order a PS3 and have it shipped to my doorstep on launch day.

Scott

Stewart, for the just-ending generation, I had predicted that Sony would be #1, Nintendo a strong #2, and MSoft a weak #3. I'm a Nintendo fan, but I watched as they caved in during the last cycle -- mostly due to management and marketing. I'd be surprised if they get it right with the Revolution, but I hope they do. As for the controller, I hope it rocks for FPS games, because the current generation of controllers absolutely sucks (versus a keyboard/mouse).

Dave

I definitely agree that everyone has a right to their own opinion but when your word effects many listeners you should put some research into your conclusions. Nintendo has always been the last in the race but you have to agree the big N has braught a lot to the gaming world. Don't under estimate them! They could grab the interest of new demographics this time and surprise us all. I guess what I'm getting at is "dont knock it till you try it."

Greg Findlay

One thing I think Nintendo made a mistake with for next generation is not improving their dev package. Although I haven't worked with it myself MS blows the other two systems out of the water with how much easier it is to develop for with current gen and it seems the trend is continuing. When I hear a company talking about making a multiplatform console game it's always developed for xbox first and ported to the others later. Encouraging developers to want to use their tools over others is a huge win for MS. Personally I think MS is going to make massive strides this generation simply because dev's want to work with xbox tools more then others. I think this is a huge issue because I think next gen games are going to be less and less multiplatform to try and cut budget costs in which case teams will choose to dev for xbox because they can be more efficient.

If Nintendo is smart they will sell there games for less then MS and Sony in which case I think Nintendo could could have the top seller. Up until this generation of games I would spend extra money to buy games as gifts for friends but now at $80 a pop (Canadian) I really can't afford to. This means I'll probably buy 6 or 7 less games this year then last year. I think upping the cost of games was probably the stupidest thing that could have happened for next gen and it's going to make it even harder for an average game to sell. Maybe we'll see a third price point between budget and AAA come out or maybe only high quality games will get to shelves (hahahahaha).

Pudge

Scott,

I can see your point, but in all honesty I think the Rev is going to be the biggest seller too. I agree with these guys ^. Most of my friends are gamers, and though hesitant to the cube at first- most of them have picked a used one up as a 2nd console, and play it far more often than their ps2s/boxs.

For this reason alone 5 of my best friends, 4 of which were diehard ps fans- will be investing in a Rev for their primary system. They like the rumored price, they love the controller idea (input devices are 50% of good gaming IMO), and the terrific (though meager) exclusive library from the cube has convinced them its the way to go. 4/5 of them also picked up a DS, and one guy had to buy another after his wife took his. We all use the free wifi service & this is going to be a big factor in our decision to buy the Rev. Xlive is cool, but free is even better.

I agree the buzz is huge for the Rev right now in the consumer market. I also trust your judgement from the developer side of things. It will be interesting to see how things unfold.

Charles E. Hardwidge

While the graphics have improved, the gameplay is for all intents and purposes the same, which makes it hard for a lot of consumers to justify the $400-500 price tag.

Yes, Nabil. However, some scope exists to help offset this cost, and the popular demand might penetrate a few minds and encourage the content changes I forsaw over a decade ago. Perhaps, this generation will usefully push the issue.

I still think that Microsoft is making a strategic business mistake by being in the console market.

Scott, our starting base is different but we agree on most of the conclusions, as well as having written about this several years ago. I find this more interesting than who wins what console battle.

I definitely agree that everyone has a right to their own opinion but when your word effects many listeners you should put some research into your conclusions.

Dave, I've got a slightly diferent perspective on this one. Unlike a printer driver, Scott isn't the only one with an opinion and people may not be entirely dumb, even if the game media is.

Nintendo has always been the last in the race but you have to agree the big N has braught a lot to the gaming world. Don't under estimate them!

I think, you're right to highlight Nintendo as a serious player. Their focus, for this cycle, looks like a very good decision. However, they're missing a few opportunities that could seriously weaken the other players.

...

As much as I've got my opinions about the personalities, businesses, and products, I really think the overall level of marketing and media dumbness is more important. Between shrill, stupid, and smug, nobody is being served very well. Many people, whether you're talking about developers, the media, or gamers, have skills, knowledge, and aptitudes, but we're wrapped in a haze.

Forget shiny toys, I think, we need a great leap forward in thinking - a relativity theory to replace the current newtonian theory. The current model is so successful we can't see beyond it. We're not there, yet, but the next generation consoles are laying the foundations for it to emerge. My guess is it's now a question of when, not if. Wake me up in ten years.

halebard

@ Greg Findlay:
Noting you claim to be an insider i ask you: Are there any tools provideed by MS that help dealing programming for multicore? Because I heard that all games out now are performed by only one of the three cores and that multicoreprogramming is individual to every part of a game and more like an experiment than logic. I thought XBOX was easy to code for because it uses x86-libraries and sports a geforce3 on agp!?! Can you explain me that a bit please(especially in-order and out-of-order)
Perhaps Scott can answer this too. :)

et100

Ok. I'll drop all the "I'm as smart as you so my opinion matters, too." BS first.

Let's be honest and serious about it. Xbox360 is failing already. Shortage, hardware break-downs, failed yet again in Asia region.. It's not a bad console at all, but ironically people don't think that Xbox360 is a 'next-gen' enough. They want 'rendered'-so-called-PS3-like level of visuals. Your PC will be faster than Xbox360 end of the year 2006. My PC is already rendering graphics in HD resolution.

Now with Sony, because they bluffed so much about the next-gen level, they'll have to lose so much money. Do you know how much Blu-Ray costs? $1500+ on consumer's market. PS3 will have Blu-Ray + several Cell chips + dual digital video output + surround sounds.. Even if they sell it about $500 each, that'll lose about $500 per console. If they sell 1 mil, that's $500 mil loss. If they sell 10 mil unit, that's $5 bil loss. I honestly don't think the gamers will start paying $80 per game to make up the Sony's loss. Many will rather find a way to hack and mod PS3.

Compared to that, Nintendo is in a advantageous position. Less than 25% household will have HDTV on their house by end of year 2006. Nintendo knows that. They are not going to loss so much money per console sale like PS3 because they don't have to come up with next-gen visuals. Nintendo says that they wanted an 'innovation', but I say that's only half true. They didn't want to loss lots of money with console but also had to find a way that even non-gamers would want to try their console.

I'm not saying Revolution will outsell PS3, but if you look at it, Nintendo just has more advantages. At least lot more than Xbox360.

DS outsold PSP, and GBA brand is still selling to the crowds. And you're saying that the Revolution's going to be the last console that Nintendo will make? Just because Gamecube wasn't as popular as SNES? Come on. Let's see the world as big as it is.

Oh BTW, I really enjoyed the last Duke Nukem that you guys came up with. It ran perfectly on my Pentium 2 machine that threw away about 3 years ago. I just wish that the Duke Nukem Foever won't take another 10 years to develope. Hey, maybe it was the perfect title; it takes forever to develope, eh?

Freak

Hello. I think the REvolution has the potential to sneak into the lead in the race.

First of all, it's low pricepoint will make it affordable to all.

Second, the controller is something that even naysayers will want to try out.

Third, who doesn't want to have old Nintendo games at their finger tips?

Fourth, there's still a secret concerning the Revolution.

Fifth, it may be the best looking console out there and also probably the smallest and quietest console.

Sixth, Nintendo will focus in on bringing in casual and nongamers. Some of their software will appeal to those outside the late teen early twenty male demographic. See Nintendogs and Brain Training.

Seventh, no need for an hdtv. ONe thing you're not paying for with the Rev is more horsepower than you will use.

Eighth, it's going to be easy to develop for. Development can be started on the 'Cube as the APIs are compatible. IT's also the only console with the same gpu and cpu manufacturer as the previous generation and the only one that doesn't introduce multicore into the equation.

Ninth, Nintendo wants to sell more Revolutions than Cubes and I can't for one fathom them not doing so. There's just too many 'extras' and new features the 'Cube lacked that the Revolution has.

Tenth, it has built in Wi-Fi out of the box and Flash Memory card.

Eleventh, online play will be free.

Twelfth, the Revolution has one of the biggest publishers of videogames exclusively supporting it aka Nintendo themselves.

StarX

I guess you could qualify that as anecdotic, but I've never read so many comments on forums and blogs from people saying something like: "This Nintendo Revolution is bringing me back to Nintendo/video-games, I stopped buying Nintendo consoles (or consoles in general) a few years ago and the Revolution got me interested again." I've never seen these kind of comments on any other Nintendo consoles, even the DS.

Greg: Nintendo is improving its devkits for the Rev, they don't have to rewrite it because they were already using the best console CPU, the PowerPC. The only reason Sony and MS had to build completely new devkits is that their older platform was relatively crappy and they had to switch to a new one, if only because of the processor change. Nintendo already had a clean modular devkit that can be easily expanded to accommodate new hardware features. There has been no fundamental invention in the world of 3d gaming since many years that would require a complete rewrite.

Anyone that programmed for the PS2, XBOX and GameCube knows that the GC was the best devkit. Sony and MS now just moved to that kind of cleaner hardware and software architecture Nintendo already had.

Why should Nintendo be blamed for not fixing what wasn't broken?

The lack of games on the GC didn't come from a bad devkits (no GC developer ever publicly complained about the GC devkits). Many other factors accounted for that, like the lack differentiation with competitors. Most people having GC's had PS2's and XBOXes, so there was no reason to make GC games, since it would have brought much the same experience.

In this round, whatever happens, Nintendo won't be 3rd, because they won't be in the same market as MS and Sony, plain and simple.

Charles E. Hardwidge

I think, the final reckoning will be Sony, Nintendo, and Microsoft in third, with Microsoft exiting the race at the turn of the next generation. Things might pan out differently, but that's what I expect to see.

Really, I'm not too hung up about it. The way I see it is wheels within wheels, and all anyone can do is their best. On my super-secret blog that nobody reads, I skipped the whole thing by. Not interested.

Ultimately, I don't think consoles matter.

Mars Barrow

Just wanted to add my two cents in here:

I agree with what many are saying. I do not foresee Nintendo bowing out of the console race any time soon as they are still profitable and ready to expand the market even more than the DS already has. They're not worried about coming in first or second (for systems sold) as that is often times not the best way to "rank" how a system is doing. You have to have much more than a lot of systems sold to be successful (i.e. profit, buzz, innovation, developer support)... and Nintendo is gaining more and more momentum every day. Just look at Joystiq's most recent poll ("http://www.joystiq.com/2006/01/23/poll-results-next-gen-combo-platters/") where 'Revolution' took over 80% projected infiltration.

I work part time for a major retailer and have heard nothing but positive words surrounding the Revolution, and this is coming before Nintendo is even saying much about the system or the games. I'd imagine after you try it, you won't be knocking it, but you'll be joining millions of others in some of the most interesting and fun gaming experiences of your life.

E-phonk

I also firmly believe nintendo, under the new CEO Iwata, will do a lot better then previous gen. The gamecube didn't differentiate enough, the only thing it had to offer was it's price and the exclusive nintendo titels - but they lacked 3rd party support (even from japan) and didn't have anything special going for them, except having better graphics then PS2 but that didn't help them much.

I completely understand why nintendo wants to go a different route, and it's strange you don't delve a bit deeper into this Scott, since it is a pure marketing/management decision.
Nintendo can't just release "yet another" console like the competition with focus on graphics and nothing new to offer, because it hurts them on two sides - not only do they have to fight the powerful playstation brand and the endless moneypit nintendo throws at them, but they would also have to develop games for this console (their strong point) and invest a lot more in developing HD graphics to compete with the offerings of Sony/Square etc..
Instead they positioned themselves different, with "good" graphic power but most important with something the competition can't offer: a unique experience due to the controller. On top of that they also use their complete back-catalogue as a (imo) powerful way to attract older, nostalgic gamers.
They allready proved that they can expand the gaming market who keeps being focussed more and more to the hard-core gaming crowd, and their DS system is breaking records in Japan.

What is also kind of important for this next gen, is the software lineup. The current drought on the gamecube shows that nintendo is working very hard to get an excellent and complete softwarelineup ready, and i'm sure it'll be a mix of their biggest franchises (including the "new" succesful franchises from the DS) and some complete new offerings.

Game Producer

"Charles, I still think that Microsoft is making a strategic business mistake by being in the console market. And so far, they've lost nearly a billion a year since their entry five years ago"

@Scott: I wouldn't say so. Microsoft is doing good deals by getting casual game into Xbox live. It's a huge market - and MS is getting serious money from there.

Chris Remo

Scott,

Regarding your opinions on Nintendo's management, are you aware that the company is under drastically different management, both in North America and in Japan, than it was with every other console pre-DS? I think we've seen a very different approach with the company in the past couple years.

Anon

>>Instead they positioned themselves different, with "good" graphic power but most important with something the competition can't offer: a unique experience due to the controller. On top of that they also use their complete back-catalogue as a (imo) powerful way to attract older, nostalgic gamers.<<

Lets not beat around the bush. The Revolution's graphic output will look like crap in the upcoming generation compared to the competition, on SD or HD sets. Whilst they wont be eye-gougingly bad, the perception from the public will be a horrible point they'll have to overcome.

Second, the controller is unproven to say the least.

Third, Nintendo have indicated they have no plan to release their entire back-catalogue at once, they will be releasing new titles every so often. Will the attraction of paying $5-20 a title really be that great?

Oh, and for what its worth, the third-party support of the GameCube was much heralded by Nintendo in comparison to N64. Funny where that went.


>>They allready proved that they can expand the gaming market who keeps being focussed more and more to the hard-core gaming crowd, and their DS system is breaking records in Japan.<<

They are ahead of their GBA sales schedule to 5 million units in a similar timeframe by 1 month. 1 month. In 4-years, considering market growth, this would never be hailed as an enormous success if it was not for the qualifier the PSP has been released (fun fact, PSP still has 30% of the 'new portable market' in Japan, its not exactly a blitz).

And this Japan angle is over-rated. In North America, Nintendo handheld sales were down 20% from 2004, at their lowest since 2001, and this is with both the GBA+DS having attractive software, DS bundles and a pricedrop. Do you really think that a successful Nintendo handheld

>>What is also kind of important for this next gen, is the software lineup. The current drought on the gamecube shows that nintendo is working very hard to get an excellent and complete softwarelineup ready<<

Thats what a drought indicates? You would spin them barely supporting their own system into a positive?

Lets look at the facts:
The Revolution has the lowest announced software support by a large margin - FACT
The Revolution has the weakest announced first/second party software library by a large margin - FACT
Most developers have said that they are interested in the Revolution but need to know more about it - FACT

Development is looking very dire compared to the GameCube in its early life.

Charles E. Hardwidge

Lets not beat around the bush. The Revolution's graphic output will look like crap in the upcoming generation compared to the competition, on SD or HD sets. Whilst they wont be eye-gougingly bad, the perception from the public will be a horrible point they'll have to overcome.

When I coined the phrase "graphics fidelity", Microsoft went on to use it during their launch of X-Box 360 and proved they didn't fully understand it. Nintendo do. Raw resolution and pixel depth isn't the alpha and omega. You've got to take into account the content. If the resolution, pixel depth, and content match, what's the point of putting unnecessary horsepower in the box?

This might be a bit of a tangent, but I'm not getting the impression everyone's read or understands the principles Raph Koster helps illuminate in a Theory of Fun. No, his theories aren't complete, but it's a good starting point for anyone who wants to look beneath the banal and start designing game systems which deliver maximum punch for minimal buck.

E-phonk

>>Lets not beat around the bush. The Revolution's graphic output will look like crap in the upcoming generation compared to the competition, on SD or HD sets. Whilst they wont be eye-gougingly bad, the perception from the public will be a horrible point they'll have to overcome.<<

And WHY do you think this? Let's be fair, you dont need the latest x800-or-whatever card in your pc to enjoy halflife2 (imo the best looking game out there, not by pure polygons but because of it's consistent artstyle). It runs just as well (and visually amazing) on my 9600 that costs 25% of this. If nintendo doesn't go HD, put instead opts for 480, it doesn't need the same highend graphiccard and same amount of memory to achieve nice graphics. And these days shaders are almost as important as pure horsepower, and I'm quite sure all the standard stuff will be included with the rev. It won't look like crap, it will look "good enough".
Also, nintendo isn't known for making (or trying to achieve) photorealistic games - the artstyle where they are aiming at (mario, pikmin, animalcrossing style) doesn't need the same high-res textures to achieve nice visuals.

>>Second, the controller is unproven to say the least.<<
Sure... But the DS convinced me personally that they'll do a fine job with it. Also, i haven't read anyone who went hands-on with it saying it was difficult to use or unaccurate.

>>Third, Nintendo have indicated they have no plan to release their entire back-catalogue at once, they will be releasing new titles every so often. Will the attraction of paying $5-20 a title really be that great?<<
People pay 35$ to play super mario bros 1 on GBA, and it sold 2million copies last year. I'm quite sure there are other people like me who like to play these games they used to play when they were little on their tv (and not on a pc emulator etc). I'll gladly pay +/-15€ to play any old NES/SNES/N64 games whenever i want to, and certainly if they can make it work with the DS (ie, download nes/snes games to your ds as is rumoured but not confirmed).

>>Oh, and for what its worth, the third-party support of the GameCube was much heralded by Nintendo in comparison to N64. Funny where that went.<<

Like I said: the gamecube had NOTHING to offer except for it's lower price and the nintendo 1st party games. Sony proved itself with the playstation brand, so most devs choose to develop for playstation. This time they aren't only differentiating themselves because of the controler, but also because it WILL be cheaper and faster to develop for. An industry where each game takes 3 years or more to develop isn't healty imo (ask Scott ;) ). There should be room for big, immense and epic games - but i enjoy playing advance wars or a 2D castlevania game (even on console) just as much. Wario Ware is one of the most fun games I played in years, and monkeyball is a perfect title to play with some friends. The revolution will lend itself more to these kinds of games imo.

>> DS stuff
Your DS bashing is nice, but the DS DID sell more then a million in japan, in one month time. This is the "momentum" i'm speaking about. I'm quite sure nintendo will release their succesful new DS franchises (nintendogs, brain training, animal crossing (it existed before but never so succesful) to the revolution, and thus increase it's userbase, at least in Japan. Why do I care about Japan so much, even while I live in Belgium/Europe? Because imo they make some of the most original and fun games. Most of the time japanese games are the only console games that I enjoy. I do like other games, but they are mostly on PC (RTS, Adventure, FPS games, etc)...

>> You would spin them barely supporting their own system into a positive?
Nintendo isn't big enough to develop 1st party games on 4 systems at once. A lot of their effort currently goes to the NDS, and it's quite clear the revolution is very important to them, so they focus their devpower there.

Do you see microsoft supporting the xbox? How long did sega support their failing dreamcast? etc.. The gamecube failed. Maybe not financially, but it didn't deliver the sales they intended. Iwata said as much in an interview - so imo it's normal that you don't keep investing in a failed project. Personally I don't care as much, i got my gamecube for zelda & mario - i'm normally not a console gamer, although the DS did get me into handheld gaming for the first time since the original gameboy in '90.

Imo nintendo is the best developer (intelligent systems, the zelda team, mario team, etc) - and a consoleworld without nintendo would be a lot worse as far as I'm concerned. Nintendo going 3rd party would be the dead of nintendo as we know it - and I'm quite sure they know this.


Marek

Nintendo's management seems to have changed. It's really apparent in how they interact with third party developers these days.

I agree it's important for a console to not be "too kiddie", but only when it comes to the industrial design. It's held back the GameCube, but the Revolution's design is pretty age/gender neutral.

I don't think Nintendo has a problem with their software being too kids-friendly. While some teenagers refuse to play something without massive bloodbaths and bitchin' cars, in my experience most adolescent or adult gamers have no problem playing Nintendo style games.

Hopefully the Revolution will have a diverse lineup. Some darker games would be great. But having colorful games didn't stop the NES from selling 60 million units, so I think it's not a very important variable to consider.

Marek

Oh, also: Playstation 2 was the technically inferior console this generation, yet it held over 60% of the market. I'd say even horsepower isn't as significant as some of these posts suggest.

Dustin "Duscrom" Cromwell

I must be an odd man out here, cause personally the PSP got me into handheald gameing. And still has some of my favorite hand heald experinces. Nintendos didn't interest me, Animal Crossing puts me to sleep, Mario Kart is a rehash, and the other "games" are old pont and click games.

That being said, I don't think the revolution is going to be Nintendo's last system by any means. I don't think the Xbox 360 should be counted out of the equation either. The Xbox Live service is second to none.. WiFi in gaming is not particularly tested.. espically if Nintendo is using 2.4 ghz 802.11b (and the DS's implimentation is broken, really.. there are too many routers on their incompatability list.. mine included). The 2.4 ghz wifi is necoming very crowded. And while Nintendo WiFi is free... you get what you pay for.

I still see the possibility may sneak into first place.. while PS3 and Xbox 360 duke it out... revos may sneak into everyones house as the other console to play with friends and family, or just cause it's cheap. I personally want to see what else MS has to pull of for XBLA, which is, basically, the same as Nintendo's virtual console... cept the old arcade games are playable online.

I think it's way too early to count anybody out of the next gen console race.

Charles E. Hardwidge

Oh, also: Playstation 2 was the technically inferior console this generation, yet it held over 60% of the market. I'd say even horsepower isn't as significant as some of these posts suggest.

Personally, I think, horsepower is way overhyped and, largely, unjustified by gameplay and content profiles. Shader technology is nice and genuinely brings something to the table with lighting, but that's overhyped as well. I think, the technology that needs more attention is people, and they need time. Faster console cycles don't help that. Better doesn't always mean more.

Mark Hanna

The only reason the PS2 succeeded the previous round brings us back to the main point. Diversity. Different games for different people, you manage to get that balance right, you win.. pure and simple.

Off topic:

Even though its still at the beginning stages, online distrubution seems to be a way for smaller developers to bring out the titles that they want to make without answering to any publishers. I'd like to see how this takes off and if the public consumes it. I'm pretty sure MS will be offering products via online distribution as well with the Xbox360 providing it prooves to be profitable.

Either way, its going to be one hell of a ride in 2006, get strapped in!

Mark Hanna

I guess this is what happens when your blog makes headline news on a few gaming sites..

steve

For every person claiming the revolutions innovation is brining their friends “back” to Nintendo, I see other people claiming the innovation is driving them away from Nintendo.

I look at that controller and I see flashes of the NES powerglove, the virtual boy, the NES robot, and various other Nintendo control schemes that have been innovative, yet horrid failures. The cliché “if it ain’t broke don’t fix it” comes to mind. However if Nintendo is one thing, it’s that they are arrogant enough to think that they know best. Sometimes they do, sometimes they don’t. Also let’s not forget that innovative controllers can always be sold as a peripheral for a game that will take advantage of them.

Part of their problem is that they have driven away a vast amount of their core gamers, and left a very sour taste in their mouths. I grew up with the NES and SNES, and then all of a sudden all the games I loved on them went to the playstation, throw that in with poor console decisions about the N64, and the gamecube and I have had no reason to purchase a Nintendo product other then “oh well it’s only 80 bucks now and I want one game for it”. Revolution seems much the same to me. Who knows, maybe they will go back to getting all the exclusive square, konami, capcom titles, but I don’t see that.

Everybody also tends not to talk about the dirty little secret of the classic Nintendo downloads… emulation. The ability to do this has been around for a very long time now, and I’d wager most people with a fondness for Nintendo games are very aware that all of this can be had for FREE, thrown onto any PC and wired into your TV with a controller of your choice. Furthermore with the wealth of options emulators give it’s often a far superior way to run the game then the actual system was. Unless Nintendo manages to include some sort of exclusive content, that isn’t crackable, and has overwhelming value then their classic game downloads isn’t worth anything.

It’s for the above reasons I completely agree with Scott, Nintendo will continue to lose ground.

CptCrunch

..No offense Mr. Miller,

When is the last time your company did anything worth remembering? Rather, when is the last time you people actually developed something other than Duke Nukem Forever (which I'm still not convinced that it actually exists - or is even in production).

I find it odd that you count the 360 coming into a close second to Sony. I'm not saying that Nintendo will either. Obviously, the 360 is "America's console" and doesn't sell relatively well in Japan.

Lastly - while you have just as much right your opinion as anyone else, I see your views on the gaming industry rather useless because, in my opinion, you are far from the key player you have been in the past; no different than the beloved Carmack.I'm certainly glad you aren't a paid analyst.

That being said - good luck getting Duke Nukem out before we go through another generation of consoles and five generations of video cards.

Greg Findlay

I'm not a programmer so I haven't worked with the API's myself but I have talked to the people who do and read things about it on the net which is why I said xbox is much easier to work with. Obviously people are going to have their preferences but from what I've heard from multiple sources is that xbox is the easiest by far. I'm glad to hear that some people like the GC API. I would agree that moving the same structure forward is a smart move for teams who currently work with the system but if the majority of people NOT developing for it don't like it then your not attracting new talent, and Nintendo really needs some top notch third party dev's.
I think this round Nintendo will attract new dev's simply because people want to work with the new interface they're providing.

YicklePigeon

Enough of this bickering, Mr. Miller has the right to his opinion(s) and the right to state it. If you don't agree with his opinion(s), fine. This blog is afterall for serious discussion - it is not, however, for sniping at Mr. Miller/3DR and/or the individuals or companies associated therein.

Also, it should be noted that most of the people who post here (whilst they can be fanboys) are in the game development industry. I am not involved in the game development industry. Chances are the ones being whining fanboys aren't either. But I wouldn't be so crass as to snipe someone who IS heavily involved in game development and deals with these systems alot more in-depth than your typical gamer/fanboy does.

Regards,

Yickle.

Charles Ess

Non-Nintendo fan says the Revolution may win:

http://www.firingsquad.com/features/nintendo_revolution/

That article elaborates and explains its position at least.

Pudge

I actually did not wish to bring it up, but I (& a large portion of my friends) do work in the gaming industry.

Im not sure if that makes us more biased or more knowledgable than the average consumer...I felt it wasnt pertinent to the issue of whether or not the consumers would buy "X" system.

But on that note, maybe it does mean something, that my box & sony fan friends are turning their heads to Nintendo this time around. Im not saying they wont pickup an alternate system. If I could afford them all, I would. But a 400-500 system? I havent paid that much for a console since the NeoGeo.

But IMO, it is the consumer hype we should look at. They are the ones who pay our salaries.

And I do agree, please do not clutter this (or any) blog with just opinion bashing. Post your ideas & thoughts, do not attack others. Its not fair, and really immature.

Scott Miller

To be clear, I'm not anti-Nintendo, but I do think they are branded as a kids company to a much greater extent than Sony and MSoft, and that hurts them as the games market is only maturing, meaning that the market for non-kid games continues to balloon and is by far the more important segment, versus the market for under 13 aged players. If they under-perform during this coming cycle, and once again sell worldwide numbers of console units well below their competitors, then it might occur to them to leave the console business and just makes games. Meanwhile, they can remain in the hand-held business and continue to dominate it.

halebard

This nintendo bashing is stupid @all!
Without Nintendo there won´t be a standard-controller and you would play still with a joystick!
The thing is, Nintendo saved most gamedevelopers by bringing games to your home with the nes in time of the great crash.
Perhaps there won´t be any console out today without nintendo.
I agree they made false decisions in the laast two gens, but this one is gonna be cool. And the thirdpartyysupport...they have imho more then sony has @the moment!
And about shaders: Shaders(together with textures) are the thing that lets the Jurassic-park-dinos look so real even though they only consist of 50000 Polygons. Compare PGR3 has about 2000000 Poligins per car but doesn´t look nearly as realistic. Shaders also make glas, water, fur, rocks, fire, skin, and many more things look "real".

http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=30&f=G&l=50&co1=AND&d=PG01&s1=nintendo.AS.&OS=AN/nintendo

this link is only one of nintendos patents!
And HD is not the real deal either. It´s about lighting and other tricks. When i´m watching "the incredibles" on standard-tv it looks much superior compared to any computer-game even in 1600x1200!!!

I´m looking forward to the Nintendo revolution. Perhaps I´m buying a PS3 too.Alias Maya on linux would be quiete awesome with the renderingpower. But for an only-games-system it´s imho too expensive.

Peace...

Raphael

I think, that zelda-players are older than GTA-players. And I think,
Nintendo-gamers are more focused on quality-games, than any other
person. So, if you make a software-title, which is worth playing,
it would be buyed. Wether it is a mature one or not. So Scott, tell
me: Why for example Goldeneye sold nearly 10 Million units on a
Nintendo-console? I think, this platform is born for FPS!

Raphael
germany

Marek

Steve: the Revolution controller has nothing in common with the powerglove, the virtual boy or the NES robot. I haven't tried it yet but a friend of mine has, and based on his reports it actually works really well. And it still allows for traditional input control if that's what some games need.

I don't know what your perception of the N64 or GameCube has to do with their next offering, which is an entirely different system.

Yes, you can already get emulators on the PC. What you are overlooking is the fact that 95% of the people aren't aware of their existence, and even if they did wouldn't bother installing it and finding ROMs. Their download service will be worth trying for the majority of people. The fact that you're not one of them doesn't make it any less viable. Assuming there's no logistical or user experience screw-ups, the virtual console is pretty much a guaranteed success.

Scott: true, Nintendo is kids-oriented. But they've recently been trumpeting how some of their key titles sell across all ages including senior citizens--their way of "expanding the market". It might be unfair to look at Nintendo's next console as attempting the same as their previous ones. I think they're trying a radically different strategy now, which is worth paying attention to.

P.S. Wow, quite an influx of forum trolls.

Freak


GTA, the 2nd PoP and EA trax??? That stuff isn't aimed at adults. IT's shock value aimed at 15 yr olds. As someone who had an Atari 2600 under their tree back in the day I don't find many supposedly 'mature' games particularly appealing. I find they insult my intelligence and treat me like an immature high schooler.


Nintendo meanwhile is actually developing some games for adults with stuff like Nintendogs and Brain Training and Electroplankton. And I find their most of their AAA offerings more sophisticated than the competitions' despite their supposed 'kiddie' image.


Charles E. Hardwidge

If they under-perform during this coming cycle, and once again sell worldwide numbers of console units well below their competitors, then it might occur to them to leave the console business and just makes games.

Well, that's a contrast. I think Microsoft is going to be out, and you think Nintendo is going to be out. Perhaps it's because we're using different indicators?

Microsoft has moved into consoles, and is now getting into supercomputers and mobiles, territories that Sony got to first. Without monopoly profits, they couldn't compete. As much as I'm not into kids games, I'm not persuaded the guns and tits mob are the long-term defining factor. I see the market changing over this cycle to something different.

I might be squeezing facts to fit an argument, but on every territory Microsoft is pushing for, they face an established and sizable competition, and their existing markets look set to erode. Furthermore, during this cycle and, certainly in the next, I think, we may see new players enter the market as its expansion capacity is recognised.

It's never a good idea to make technology predictions as they're, often, so far wrong it's embarassing. However, on this one, I'm betting my own money, so I'd better be right. Fortune favours the brave, etcetera.

Joe M

Scott,

As a FPS developer I'm surprised you're not taking the Rev more seriously as a console that can finally play your game with control comparable [and possibly even superior to] a PC.

Many game genres have died on PC. What are the PC capabilities that have kept other genres (MMO, RTS, FPS) alive on the PC? There are only three things PCs have had that kept those genres from also going to consoles:
- HD
- Widespread online connectivity
- Superior controls (mouse/kbd)

Since HD applies to all genres I assert that it is not a decision that affects purchase choice. And connectivity is irrelavent to single-player games. So you're left with controls as being the only factor keeping the market alive for the game you are making.

So just on the chance that the Rev will have a breakthrough FPS-controller for FPS games, I'd expect you to be working with a Revolution devkit, even if only as a risk-mitigation strategy.

Joe

Sean L

While I have to agree that Nintendo shot itself in the foot with the Gamecube, I think they are positioning theirselves to come back with the Revolution. First off, the controller will apply not only to people who are not gamers, but to people with nongamers in the house. Few wives are into video games, most citing their inability to use the controller as the reason why. This is also why many women in their 20's/30's remember Mario fondly: they could control him. The new controller makes it possible to play with your nongamer/wife (from what I've heard). This is no small thing. The downloading service will help to get people who used to play games back in the picture again. They might buy it so they can play their favorites again, but then they will continue with it playing the new games. As for emulation: it's really not the same. A big part of console games is sitting at your couch and playing it on the TV. For whatever reason, playing it on the computer just doesn't do it. Connecting a computer to a screen and hooking up a controller is far too complicated for people, even computer literate people.

For hardcore gamers, they will buy the Revolution as a seconday console. My guess is that you will see a Ps3/Rev or Xbox360/Rev combo often. It's as if the PS3 and Xbox360 will compete and lower their numbers, with the Revolution standing alive because it was not in the same category (like the theory in A Beautiful Mind).

oxy

you such an idiot scott

you say you havent tried any of the controllers and you criticise the revolutions controller when youve never tried it

you are a f**king retard

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